

Some work similar to regular sub-weapons such as "Explosive Bottle" but with a preset number of uses, others are unique attacks or actions such as Hunk's "Stealth Cloak".

Sub-weapons are replaced with characters' Active Skills. 1.Ĭontrol wise, the partner command button is replaced with a shift key used for Gestures the player can customize for their character.

Then you are prompted “Deploy from the Red Door.” The player starts off Raid Mode with 10000 gold, a Handgun MPM Lv. From here, you must go to the Customize mannequin and set up a character. Upon starting Raid Mode for the first time, a short cutscene plays with the Overseer announces you are a test subject for the Red Queen Alpha. After earning so much EXP, the character being played will level up and earn Skill Points which can be used to upgrade their skills. After completing a Mission, the player(s) receives the "gold" (shown as a gold coin symbol) and EXP they've earned in the stage, vinyls, custom parts, and Medallions if they fulfilled any requirements. The basic goal of each Mission is to locate the coin at the end and break it. The game is played by selecting a character "skin", setting up equipment, skill sets, then entering a Mission. Whenever Raid Mode begins, the player is represented by " Cipher", a green wireframe person. Raid Mode takes place in a hub room called the Vestibule where the player can walk around and interact with the set pieces to customize their equipment and go on missions.
